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AI Insights · Timothy · April 2022

Top 5 Low Poly Games on iOS in Spain: Q1 2022

Discover the performance of the top 5 low poly games on iOS in Spain for the first quarter of 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Low Poly Games on iOS in Spain: Q1 2022

Throughout the first quarter of 2022, the top 5 low poly games on iOS in Spain demonstrated various trends in downloads, revenue, and active users. Here’s a closer look at each game's performance:

Roblox experienced fluctuations in both weekly downloads and revenue. Weekly downloads started strong with approximately 13K in early January but saw a decline to around 7.3K by mid-January. By the end of March, downloads settled around 5.8K. Revenue peaked in the first week of January at about $71K and showed a general downward trend, ending the quarter at approximately $36K. Active users remained relatively stable, hovering around 185K to 190K throughout the quarter.

Move House 3D saw a significant drop in weekly downloads over the quarter. Starting with around 19.7K downloads in mid-January, the numbers steadily fell to about 322 by the end of March. Active users followed a similar trend, starting at approximately 13.8K in mid-January and decreasing to around 1.9K by the end of March.

Idle Lumber Empire - Wood Game had a varied performance in Q1 2022. Weekly downloads peaked at around 3K in late January but fell to around 130 by mid-March before rebounding to about 1.3K by the end of the quarter. Revenue also showed variability, peaking at approximately $832 in late January and ending the quarter at around $152. Active users fluctuated, starting at about 3.2K and peaking at over 5.2K in early February, before stabilizing around 2.3K by the end of March.

Sports City Tycoon: Idle Game displayed modest activity throughout the quarter. Weekly downloads peaked at approximately 822 in early February but saw a decline to around 155 in early March before slightly rising to 663 by the end of the month. Revenue remained low but stable, peaking at $118 in early January and ending at $84 in late March. Active users saw a peak of 1.3K in early February but experienced a decline to around 380 by mid-March before rebounding to 972 by the end of the quarter.

Art of War: Legions had a varied performance in terms of downloads and revenue. Weekly downloads started at around 1.4K in late December but dropped to 208 by the end of March. Revenue saw a peak of approximately $1.7K in mid-January but fluctuated throughout the quarter, ending at around $781. Active users started at about 7.1K and saw a gradual decline to around 3.1K by the end of March.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022